Angular Modularity

2018-11-19

In my refactoring of #Flux, I broke it out into three #Angular modules: flux-engine, flux-editor, flux-interface. The engine module contains class interfaces for the data models and services for managing them. Editor is a full GUI editor for the story content. And the interface module contains the components necessary for front-end UI. A router in... Read the full article

ES6 Refactor

2018-08-18

When I created War of the Worlds Broadcast in 2012 it was meant to be a tech demo of #HTML5 multimedia. Web development has changed quite a bit and it’s time to recreate it as a modern tech demo. HTML5 media is commonplace now, but the process and approach of building it is much more... Read the full article