Fly-Through

2018-10-19

Added a fly-through of the terrain to get a rough idea of how well #Unity’s complex shapes perform in #WebGL. Even on my aging Mac Mini it holds up great in #Chrome. The video is a little sluggish only because it was capturing at the same time.

Rachel Nevada

2018-10-18

Getting back into #Unity with some hot arcade action. I’m calling this one “Attack Area 51!”. I had the idea years ago with what ultimately became Space Anglers. This time I’m focusing on the base itself and seeing how far I can push #WebGL.